Thursday, May 28, 2009

Interesting News


The game is nearly refubrished. What is interesting - I did find just nearby a place, where I can make all the board pieces / tokens in the exact way I need them. It was quite funny, since it took me some time to find company... and when I found it is something like 2 km's away from the place where I live. Now I'm negotiating with the producer on - what can he produce and what will be the price. I will anyway take those, but I'm interested in - how much will it cost. Second thing is - on BGG I did put the vector map of Star Trader that I did produce. And I know - already some people did reuse it. But wait until I will prepare the XXI century Star Trader :) In the meantime - I have an idea already on two games of my own. First one - a space adventure but of unknown nature for the moment. Most probably - discovering new space system. And the second is pretty much related to my work... In this game players would become team managers responsible for executing projects. I already have some ideas, some engine idea... but that is still to be written. I should have this soon I hope. Still - for the moment, I'm thrilled with the reedition, especially when I think of additional plantes to be incorporated (two).

Monday, May 11, 2009

Idea - easy game cards translation.

Idea is - how to make the game cards translation without loosing the nice design along with the translation still - keeping it all together without destroying original View. My idea on this one is to:
  1. Use Scribus software to recreate all the card descriptions
  2. Create printable references, that will fit the original sizes of cards
  3. Print what you have on foil
  4. Fit this into card sleeves
  5. Use freely :)
I will soon post my results into BGG under the Warcraft Board Game Expansion (http://boardgamegeek.com/boardgame/10991), where I did translate all the cards. Additionally - I will recreate the heroes.
In the same time - I did play a bit... and I must admit - I like Agricola... but plying it too much leaves your opponents (that do not play that often) bit behind. And ... that kind of depresses them. Additionally - it is a bit complicated one.
While on the other hand - I must honestly admit - with Warcraft Board Game Expansion game becomes a lot more of a strategy than it was before. Still - it stays relatively simple one. And I say this even without using the heroes! In general than - I will rate it higher than previously for the standard edition.
As last maybe... Star Trader. I'm almost ready to deploy the final solution. For the moment - what has already been completed:
  • All the reference cards (Agents, Occasions, Events)
  • Most of the tokens used in game
  • Designed the non-writing way to deal with the trade
  • Completing design for 'star-ships' boards
  • Think of redesign of the boards to accommodate current game approach
  • Prepare 'cut' lines for boards
What it seems now, that instead of plexa boards it will be foil. Well - will see.
My recently played games: My profile on BoardGameGeek